Final Project Journal

29/05/2018
Today I worked on creating my floor/walls and my character.  I also worked on programming my player object so that it can move left and right as well as jump. 

i used this video to help with making my things
https://www.youtube.com/watch?v=IysShLIaosk

I found an issue where after i had type my code for collision, I wouldn't be able to move or jump anymore. I solved it by checking over the code and then deleting or changing any code that was not supposed to be there.


29/05/2018
Today i worked on creating power ups that make you jump higher, enemies, and enemies that don't walk off of ledges.

I used these videos to help me today.
https://www.youtube.com/watch?v=Dmh4yvKzE34
https://www.youtube.com/watch?v=wmnaOLI6RzE
https://www.youtube.com/watch?v=StO_Zf8nagI

I didn't have any bugs or difficulties making my things today.


04/06/2018
Today I just worked on making my rooms bigger and adding more things to them as well as making checkpoints and portals.

videos:
https://www.youtube.com/watch?v=eqDpIVi1QCs

No issues today. 


06/06/2018
I worked on making the checkpoints change colour when i run them over and set a new spawn point whenever you die.

videos:
https://www.youtube.com/watch?v=eqDpIVi1QCs

I had an issue where the checkpoints would not change colour or set a spawn point. I solved this by changing a few spelling errors in my code.


08/06/2018
Today I worked on making sounds for when you jump, land on an enemy, and pic up the powerup.

I had an issue where if you are still holding the space key the jump sound will just play over and over again until you let go of the space key. I fixed by instead of using the keyboard event, I did it in code instead.


12/06/2018
Today I worked on making a second level and making a pause screen for when you press the escape key as well as a restart button which is the letter 'r'


videos:
https://www.youtube.com/watch?v=4eogzqTF_eo

No issues today \(owo)/


14/06/2018
Today I worked on making my own floor spikes 

I had an issue for when I added collision for when my enemies bump into my spikes they would bounce back but the movement speed of the enemy was doubled. I solved this by getting rid of one of the two "x += hsp;" codes  











Comments

Popular Posts